Analysis of Online Social Interactions Based on Positive Reinforcement Social Networks in a K–12 Geometry Class. Appl. Sci. 2021, 11, 11545. ISSN: 2076-3417. https://doi.org/10.3390/app112311545
Víctor M. R. Penichet, María D. Lozano, Jose Maria Garcia-Garcia, and Denis Danielov Beletsov. 2021. Iris: a multiplatform and multimodal interactive system to support English learning at different levels. In Proceedings of the XXI International Conference on Human Computer Interaction (Interacción '21). Association for Computing Machinery, New York, NY, USA, Article 15, 1–8. DOI:https://doi.org/10.1145/3471391.3471426
Garcia-Garcia, J.M., Penichet, V.M.R., Lozano, M.D. et al. Using emotion recognition technologies to teach children with autism spectrum disorder how to identify and express emotions. Univ Access Inf Soc (2021). https://doi.org/10.1007/s10209-021-00818-y
Gallud, J.A., Carreño, M., Tesoriero, R. et al. Technology-enhanced and game based learning for children with special needs: a systematic mapping study. Univ Access Inf Soc (2021). ISSN 1615-5289 https://doi.org/10.1007/s10209-021-00824-0
Elena de la Guía, Vicente López, Teresa Olivares, Luis Orozco, María D. Lozano, and Victor Penichet. 2019. Wearable interaction and home automation to improve the patient wellness: study of perceived benefits. In Proceedings of the 5th Workshop on ICTs for improving Patients Rehabilitation Research Techniques (REHAB '19). Association for Computing Machinery, New York, NY, USA, 179–182. DOI:https://doi.org/10.1145/3364138.3364162
Jose Maria Garcia-Garcia, María del Mar Cabañero, Victor M. R. Penichet, and María D. Lozano. 2019. EmoTEA: Teaching Children with Autism Spectrum Disorder to Identify and Express Emotions. In Proceedings of the XX International Conference on Human Computer Interaction (Interacción '19). ACM, New York, NY, USA, Article 36, 8 pages. DOI: https://doi.org/10.1145/3335595.3335639
Penichet, Victor M. R.; Albertos Marco, Félix; Lozano, María D.; Gallud, Jose A.; Garrido, Juan E.. (2018) . Interacción Persona-Ordenador I: una asignatura de Grado de Ingeniería Informática en España. Tendencias y nuevos retos sobre Docencia en Interacción Persona-Ordenador. Editores: Toni Granollers i Saltiveri, Juan Enrique Garrido Navarro, Rosa M. Gil Iranzo. Comité de Organización de la II JOrnada de Trabajo sobre Enseñanza de CHI (CHIJOTE’18), 2018. ISBN: 978-84-9144-117-5, p. 11-19. Comité de Organización de la II JOrnada de Trabajo sobre Enseñanza de CHI (CHIJOTE’18). Universitat de Lleida. http://hdl.handle.net/10459.1/64800.
Jose Maria Garcia-Garcia, Víctor M. R. Penichet, María Dolores Lozano, Juan Enrique Garrido, and Effie Lai-Chong Law, “Multimodal Affective Computing to Enhance the User Experience of Educational Software Applications,” Mobile Information Systems, vol. 2018, Article ID 8751426, 10 pages, 2018. https://doi.org/10.1155/2018/8751426
Lozano, M.D., Penichet, V.M.R., Leporini, B., Fernando, A.: Tangible user interfaces to ease the learning process of visually-impaired children (2018). Proceedings of the 32nd International BCS Human Computer Interaction Conference, HCI 2018, DOI: 10.14236/ewic/HCI2018.87
Ivan Durango, Alicia Carrascosa, Jose A. Gallud, Victor M. R. Penichet: Interactive fruit panel (IFP): a tangible serious game for children with special needs to learn an alternative communication system. Univ Access Inf Soc (2018) ISSN 1615-5289. doi:10.1007/s10209-016-0517-5
García García, José María. Variación dinámica del comportamiento de las aplicaciones en función de las emociones de usuario. Trabajo Fin de Grado, Universidad de Castilla-La Mancha, 2017
Iván Durango, Alicia Carrascosa, Victor M. R. Penichet, and José A. Gallud. 2015. Tangible Serious Games with Real Objects to Support Therapies for Children with Special Needs. In Proceedings of the XVI International Conference on Human Computer Interaction (Interacción '15). Association for Computing Machinery, New York, NY, USA, Article 41, 1–2. DOI:https://doi.org/10.1145/2829875.2829910
Elena de la Guía, María D. Lozano, Víctor Penichet, Luis Orozco, and Vicente López. 2015. Guidelines to Design Playful Multi-Device Environments Based on Tangible Interaction. In Proceedings of the XVI International Conference on Human Computer Interaction (Interacción '15). Association for Computing Machinery, New York, NY, USA, Article 7, 1–2. DOI:https://doi.org/10.1145/2829875.2829933
Elena de la Guía, Vicente López Camacho, Luis Orozco-Barbosa, Víctor M. Brea Luján, Víctor R. M. Penichet and María Lozano Pérez (2016): Introducing IoT and Wearable Technologies into Task-Based Language Learning for Young Children. IEEE Transactions on Learning Technologies. Vol 9, Issue 4. ISSN: 1939-1382. DOI: 10.1109/TLT.2016.2557333
Iván Durango, Alicia Carrascosa, José A. Gallud, and Víctor M. R. Penichet. 2015. Using Serious Games to Improve Therapeutic Goals in Children with Special Needs. In Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (MobileHCI '15). ACM, New York, NY, USA, 743-749. DOI=http://dx.doi.org/10.1145/2786567.2793696